
NCP S2
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Posted - 2007.11.06 02:33:00 -
[1]
Even though I think all the good advice has already been given to the OP, I couldn't be left out, plus I'm bored...
Low sec isn't very dangerous at all, as long as you know what you are doing. There are a few choke points that are often camped, and if you can get around them or past them, then the rest is easy. Use your map to check for ship and pod kills in the last hour, or 24 hours, and identify possible problem systems in your area. Also, a quick question in local on the high sec side of a low sec choke point *only access to low sec from the high sec region, popular route to 0.0, etc* if there is a camp on the other side, often will return good intel.
The notion that low sec is filled with pirates and any new character will get wtf pwned by an uber character, is possible, but shouldn't be a huge deterrant. From my experience, the self proclaimed pirates are more at risk from dying from other pirates, than anything else. With warp to zero, haulers in low sec rarely get ganked randomly, unless it is a well formed camp. No real reason to in about 90% of situations. Expanded Cargo Hold I as loot FTL.
Podding happens for a few reasons. The group camping just feels that much better about being able to pop a pod, and sec status isn't an issue to them. Or they just want to make sure everyone knows they are there and in control. There are a few other reasons, some of which could be it's just easier to kill everything and hope for a juicy target than worry about locking someone down. While you lock that pod down and discuss a ransom, a juicy target might be able to slip by, as you're focussed on the pod... Also, a quick look at the character, and a month old pilot isn't likely to have enough isk, or have a pod worth enough, for a decent ransom.
I feel your pain, and can understand where you are coming from, but above are some of the reasons why this happens. The dream of a hauler filled to the brim with expensive goods draws a lot of pirates to camp gates, others are bored with 0.0 or mission running and want to have a whack at being despised, etc. Also, you have to realize, while you are at 1 month of skills, they are at several or years of skills, and it takes a lot to be able to hang out at a gate and kill something, without being popped by gate guns.
Low sec cry baby pirates, do cry way too much about how there isn't enough lure to low sec, they basically want more and better equipped ships to flutter their way to get popped. It's their fault, partially, why low sec isn't as popular as it could be, but that's the circle of life, as it were, in Eve. It's very viscious and self defeating.
If your friends are thinking about quitting due to unfair odds and an overwhelming feeling of "i'll never be able to get that good" or something to that extent, please, by all means, have them contact me, and I can show them some tricks of the trade *the trade of fun, that is* that might keep them inside of the game for a bit longer. Eve isn't a solo game, it's a game where survival and living successfully comes from the strength of friends.
3 Rifters took out a Destroyer and Interdictor. These Rifter pilots were inside of their 14 day free trial.
-Stu
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